![]() Skillful players should be able to extract all they need from felling the foes in the waves. There is a certain stage-the now infamous Trial of Archimedes-that requires you to beat three waves of enemies without any chests to boost your beleaguered health or any save checkpoint after any of the waves. If you’ve been spoiled by the combat in Metal Gear Rising: Revengeance, God of War: Ascension seems like it’s playing in slow motion.įor 90% of the game the difficulty is balanced, and then without so much as a warning, never mind a by-your-leave, it just crashes through the roof of Mount Olympus. The gut-busting action carries on at a decent pace, but never reaches any frantic levels. Unlocking your full potential requires some skill, and depending on yours, the combat moves that you perform can be a little limited. When the rage meter fills to its max, new combo attacks become available to you, provided that you’ve upgraded the magic elements. A rage meter fills up as you make successive hits on your enemies but depletes the moment you’re attacked or avoid combat for too long. Using these different attacks results in different coloured orbs being released from your fallen foes, filling up your different meters, and encouraging you to mix up your attacks. The fire of Ares kills your enemies with fire, while Poseidon’s ice freezes monsters dead in their tracks. Magic makes a return in God of War: Ascension and the blades of chaos can be imbibed with different elemental energies relating to the gods Ares, Hades, Poseidon, and Zeus. Instead, Kratos’ arsenal has been reduced to the the signature chain blades, although he can disarm enemies or pick up secondary weapons lying around the environment. Gone are the Nemean Cestus, Nemesis Whip, and Claws of Hades. The combat in God of War: Ascension has been pared down from God of War III but switched up in other ways. It also happened in a puzzle section where I was prevented from seeing Kratos, and couldn’t get to the next location to trigger a cutscene. For the most part, the dramatic camera angles don’t get in the way, but there are occasions where the camera does get stuck, in corners during combat and you have to roll away and hope your enemies are lured to your new location. I forgot that it was fixed, and was forever trying to use the right analog stick to survey the world ( Ed: SURELY by this time they should have fully realized environments for God Of War? I can understand the limitation for the PS2, but the same doesn’t apply now–does it?). And it’s not like the camera is of any help, but I should have known that. Battling enemies in this far-out view becomes difficult and often turns into a button-mashing frenzy just to find yourself in the space, much less attempt to hit anything. Our protagonist becomes a speck in the picture, and trying to pick him out becomes something like searching a “Where’s Wally?” illustration. While it’s a breathtaking spectacle, these scenes also happen to be the weakest points in the game. At the times the camera pulls backs cinematically to show you the grand occasion, in true God of War style. God of War: Ascension tries to impress you with its sense of scale but falls flat when it stretches too far. The visuals are certainly a tour de force it’s the most beautiful God of War game ever made and perhaps the most attractive PS3 game that I’ve set my eyes on in quite a long time. While the initial scenes of Kratos making his way through a twisted prison are magnificent and suitably grandiose, the rest of the campaign buckles under the pressure of setting such high expectations. God of War: Ascension trips early on in the proceedings. Breaking free from his shackled nightmare, Kratos takes his first steps on the long and bloody road to freedom and redemption. The Ghost of Sparta is pursued and imprisoned by the three great Furies for breaking his blood oath to Ares. Kratos is reeling from his mistakes and hounded by visions. God of War: Ascension isn’t a continuation it is actually a prequel to the original game that takes place a few months after Ares played a trick on our anti-hero. ![]() ![]() ![]() But he might not be the same person you remember from the tumultuous goings-on in God of War III. ![]()
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